This was the first game I tried out of the Bundle for Racial Justice and Quality. I thought the art looked great and liked that it was colorful. This is a really fun game that I can't wait to play with friends. Thank you for supporting the fundraiser!
A downloadable game for Windows and macOS
Head-to-head puzzle brawling action! Match blocks to send waves at your opponent! Dodge their waves or crash them head-on to survive. Unleash unique super attacks and explosive Hype Mode to tip the scales. It's a back-and-forth struggle for arcade puzzling dominance!
The demo contains two characters: the magical martial-artist in training Yo and the aloof psychic detective Seth! Let loose chi blasts and psychic barriers in a battle to the death! Or at least until one fighter falls over and doesn't feel like getting up again!
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
- WaveCrash!! v.8b: The Minor Bug Fix!97 days ago
- WaveCrash!! v.8: The Debut of Darlene!99 days ago
- WaveCrash!! v.71: The Reworking of Ji-yoon (and Others)!Nov 28, 2019
- WaveCrash!! Update v.7: The Conjuring of Ji-Yoon!Jun 10, 2019
- First Update of 2019: "Crash it Your Wave!!" (v.65)Jan 14, 2019
- WaveCrash!! Thanksgiving Update! v.6!Nov 21, 2018
- WaveCrash!! v.5 Pre-Busan Edition!Sep 11, 2018
- WaveCrash!! Update .43!!Jul 07, 2018
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Played this at LTU Con 2019 and had an absolute blast! It was my favorite in the game room, I made sure to take a card and even grabbed a pin of each character! Well, I lost one pin somewhere along the way so I hope you have a shop I can get them off of. I played in the tournament with some friends and came in second place overall, it was a whole new gaming style I had never really seen or played before. Absolutely phenomenal and I'll have to buy it soon for me and my brother!
Awesome! I'm glad you liked it! No plans to sell the pins right now, but if that changes I'll let you know!
hey tried it at maker fair 2019 it was a really fun game, i have a mac and i was wondering if you could make it so me and a friend could play on the same computer aka not have to hook up to the internet and be able to play on the same keyboard
Hey there, I'm glad you enjoyed the game. Unfortunately, I probably won't be able to make a split keyboard control scheme but it should work with any controller that can connect to your Mac. I know for the Xbox line of controllers, there are some third party drivers that can allow them to work on Mac so if you have any of those, you should be good to go!
Tried this at Youmacon 2019, it was really fun! Four Player was wild. Can't wait for a Switch port, I'mma buy it again then.
This is such a good game I believe ive played it at maker fair 2019 but other than that I really think you should port this on Nintendo switch :)
I am a Korean who visited bic pestival. I was really glad you came here, And i played really fun with my friends then. So, on that day there was a Korean version interface, do you support Korean in demo version now? I would like to recommend it to other Korean players.
Hey there, I'm glad you enjoyed the game. Right now, the Korean version is not publicly available. I'm planning on doing an update soon so I should be able to put the Korean language version up as a separate download then. It isn't completely translated, however, it only includes the parts that were translated for the event demo.
Played this at GDEX last weekend. It was great, can't wait to see where it goes!
Hey I'm glad you liked it! We're looking forward to seeing the future of WaveCrash!! as well!
Is there no windows version when the 5 dollars are paid?
Sorry about that, the most recent build was accidentally hidden, it should be good now.
My favorite game at GDEX 2017, really wish there was a Linux port seeing as how this is made in Unity.
Does it work in Wine in Linux?
I'm not sure. WaveCrash!! is developed in Unity and has not been tested on Wine so it should work as well as any other Unity3D game. Can you play other Unity games in Wine?
If you could could you get this ported to linux?